<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.10.2" name="crouch" tilewidth="128" tileheight="64" tilecount="10" columns="10">
 <image source="crouch.png" width="1280" height="64"/>
 <tile id="0" type="animation">
  <properties>
   <property name="dynamic" type="bool" value="true"/>
   <property name="entity" value="player"/>
   <property name="player_state" type="int" propertytype="player_states" value="14"/>
  </properties>
  <animation>
   <frame tileid="0" duration="100"/>
   <frame tileid="1" duration="100"/>
   <frame tileid="2" duration="100"/>
   <frame tileid="3" duration="100"/>
   <frame tileid="4" duration="100"/>
   <frame tileid="5" duration="100"/>
   <frame tileid="6" duration="100"/>
   <frame tileid="7" duration="100"/>
   <frame tileid="8" duration="100"/>
   <frame tileid="9" duration="100"/>
  </animation>
 </tile>
</tileset>
